Our FinEduVR project's business plan and pitch at Slush Up! Chengdu China. Startup ecosystem.
Name of company or organization (school project): FinEduVR
Virtual reality at learning is a education development project funded by National board of education Finland. Participants are high schools Muurame (Muuramen lukio); Kuopio (Kuopion klassillinen lukio) Jyväskylän lukiot ( Schildt and Lyseo) from Finland
We are project managers in this FinEduVR project. Also high school headmaster and teacher with 2 students.
These schools developers have worked together many education technology project before, for example with iPad development project. We always try to look to future and predict what is going to happen next at technology,
Main goals is to share information about possibilities of virtual reality at education, test Google Cardboard and Youtube 360 at schools, also testing Samsung Gear Vr, HTC Vive sets, Sony PlaystationVR. We have made 360 learning platforms with 360 Cameras like Gear 360 and Ricoh ThetaS. Managing drones in school environment with photo and video shooting. We have two drones Phantom DJI pro 3 & 4. How to study basics and safe operations of remotely piloted aircraft system.
We hope that vr education is going to change more to mobile phones that our student can create their own virtual environments. Social vr is going to be the next big thing, to share experience like a real football game with others at same space. Students as producers. Drone pilots.
Clients are high school students and teachers and managers. All education bureaus in the world. Huge potential in growing education sectors. We are in the front line and pioneers in any country in this field.
We have already websites, Twitter and Instagram counts. We have many partners to build 360 learning environments, educate pilots and code content to virtual reality environment.
Coordinator Timo Ilomäki email@example.com @ilotimo
Coordinator Jukka Sormunen firstname.lastname@example.org @sormuju