Oculus Rift connected to game chair
Four
Finnish high schools are testing virtual reality glasses, 360 cameras and
developing 360 learning environments in learning. This Fineduvr project started
August 2015. There are lot of possibilities to use Googlecardboard and Samsung
Gear VR glasses in learning.
Our
students have Whatsapp group called VR team to share all materials and links
each other. Communication is easy and fast. Our project have also Twitter,
Instagram and website http://fineduvr.fi to connect virtual reality educators round the
world.
We have
tested vr glasses in history lessons. Students have visited ancient Egypt
pyramids with EpyptChamber app. The experience inside pharaoh's tomb was
facinating with sounds and sights.
Students
visited also ancient Rome buildings and places with vr glasses. They saw the
great Colosseum, Pantheon and Forum Romanum. History and happenings were easier
to understand inside that building.
In
medievel time we tested virtual reality game called Great Battles. Youngsters
are thrilled about games. Virtual reality combined with games rocks. The game
really educated students when they had great battle (Hundred Years War) against
England and France. France won with their hero Jeanne d'Arc (Joan of Arc). Game
will also teach them English, war strategies and medieval war machines and
guns.
We are
planning study tour next fall to London. Before trip students visited London
sights like The Tower of London, London Bridge, Trafalgar Square etc. Students
know now better those places we see later. Virtual reality gives us more
possibilities to explore new tech and experiences.
Leap motion and virtual hands
Students’
VR team visited Kuopio Health Game Jam event and got more ideas of using
virtual reality in learning. Gaming, virtual reality with coding might be next
generation’s general skills.
Ei kommentteja:
Lähetä kommentti